11/7/2023 0 Comments Kumiho cookie![]() I do not know what will be the fate of this page, but in case you decide not to continue, I will understand, if it is the case, I have nothing left to do but thank you for everything you have done here and what your work helped me in my studies of digital arts.Īn affectionate greeting from somewhere in the world and sorry if my English is not good, I'm still learning and I must use a translator. I saw that they mentioned the comics page, and although it really helps, it doesn't really have everything they offer here, their work seems more complete to me and the images are always of quality and I value that a lot, I know that there must be people out there who come to this page to see and use the sprites that with so much effort manage to obtain and publish here. Hello, here is a little artist who values his work very much! I have read the comments and I registered here to be able to thank you for your work with the cookie run sprites, really, in my case, they help a lot to understand the design of scenarios, characters and how the animation sprites of each cookie, pet and obstacle. They aren't that essential.Īnd a merry Christmas to everyone in the VG-Resource community! Oh, and if you see the black, empty frames, just delete them. Too long, didn't read, use onepill's script for better extraction. It will extract the frames correctly, and will create a folder with the extracted frames. You need to install Python, download the repository via the green button (And then "Download ZIP"), extract the script with a zip file manager, drag it along with the sheet and plist file, then go to the command line, and type in the following: Personally i disagree with some of ur age hcs, i think tea knight should be in the 60-70 category, kumiho in 100+ same goes with vanilla and hollyberry cus they’re not necessarily ageless just older, sparkling cookie in the 30s category (personally i think hes 35), almond cookie in 40-50s. ![]() My advice? Use onepill's texture unpacker script: So, most of the sheets for the 2 new updates have issues over frame extraction, because most extractors doesn't read the spriteSourceSize component ("the coordinates and size of the trimmed sprite inside the original image." -Federico on Stack Overflow), and as of this result, the final output, when put together inside a.
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